Second Servings APP is the first product design project I have. I’ve grown so much from the process, and picked up many softwares and design thinking throughout the way. The project went through three major design iterations as I always found places for improvement during my monthly self evaluation. Below are my 3 main takeaways from this project.
Active listening, critical thinking
The target users are very different from the people I am exposed to in my everyday life. I learned to actively listen to people’s needs and extract the underlying pain points and generate design insights. I learned to take all the user input critically and have no personal bias for any design to analyze the advantages and disadvantages of every design and choose the best one that fits the given context.
& Work with developers
Via closely working with developers, I learned to think from a developer’s perspective. Designing similar and reusable components throughout the product eco-system not only provide better user experience via consistency, but also saves a lot of development time.
We have limited time and labor yet too many design ideas. I learned that it's better to launch an MVP with functions that solve user's most severe pain-points rather than creating a perfect product that never shipped. It is very key to analyze the user research and work with clients and map out the priority hierarchy as a guide for the design and development process.