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I design joyful experiences with inspiration from games. Recently experimenting with human-AI interactions. 

Right now, I’m exploring playful, multimodal AI experiences at Character.ai. Previously, I designed 0→1 generative AI conversations at Apple.

Before becoming a product designer, I worked as an architectural designer in NYC. I studied architecture at Rice, then transitioned into interaction design and HCI at Carnegie Mellon, where my thesis explored how AI can support creative decision-making through multimodal interaction.

In my free time, I enjoy bouldering, snapping pictures, and discovering new places and cultures that inspire me.

I design joyful experiences with inspiration from games. Recently experimenting with human-AI interactions. 

Right now, I’m exploring playful, multimodal AI experiences at Character.ai. Previously, I designed 0→1 generative AI conversations at Apple.

Before becoming a product designer, I worked as an architectural designer in NYC. I studied architecture at Rice, then transitioned into interaction design and HCI at Carnegie Mellon, where my thesis explored how AI can support creative decision-making through multimodal interaction.

In my free time, I enjoy bouldering, snapping pictures, and discovering new places and cultures that inspire me.

I design joyful experiences with inspiration from games. Recently experimenting with human-AI interactions. 

Right now, I’m exploring playful, multimodal AI experiences at Character.ai. Previously, I designed 0→1 generative AI conversations at Apple.

Before becoming a product designer, I worked as an architectural designer in NYC. I studied architecture at Rice, then transitioned into interaction design and HCI at Carnegie Mellon, where my thesis explored how AI can support creative decision-making through multimodal interaction.

In my free time, I enjoy bouldering, snapping pictures, and discovering new places and cultures that inspire me.

awards

Core 77 Interaction Award (2024) 

Core 77 Apps Award (2024) 

Muse Design Awards Silver (2024)

NY Design Awards (2024)

Publications

ICER '24, Volume 2 |  Melbourne VIC Australia | 2024 

Scaffolding Critical Thinking about Stakeholders' Power in Socio-Technical AI Literacy 

American Society of Cybernetics | Washington, DC | 2024 

Colloquies: Gamification for Responsible AI Empowerment

Meaningful Play  | Pittsburgh, PA | 2024 

TimeTango: A transformation game about Work-Life Balance